Game Requirements

Hello,
Today We would like to Discuss our reasons for using xna/Monogames(when Frame rewrite is complete). Thier are many reason, for starters c# has auto garbage disposal, meaning no bloat when it comes to the way the game loads in memory. Another is it isnt having to load alot of data that has nothing to do with the current game. Yes I'm Refering to alot of RPG Maker Games and alot of C++ Games, I'm not sure about Renpy because I have yet to really study the way it runs.

Plus Xna and Monogame is Free 100% of the time. Meaning there will Never be any ads anywhere with our games, never will we charge you for maintaining the rights to use our framework, because there is no cost to us means you have no cost either.

To Download the Redistributeables The links are below
XNA 4.0 Refresh: Download
Microsoft .Net 4.0: Download


If you are interested in Building games via MonoGames or XNA I recomend the following downloads

Monogame: Download
XNA 4.0 Refresh: Download Non-Redistributeable
Visual Studio 2015 (Community Edition): Download

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